The Scam Burglar is chasing you down the data tracks! Switch lanes to dodge Data Servers, jump the cable barriers, duck under the firewall beams, and grab as many data-coins as you can!
To keep you safe, don't type your real name! Instead, type your favourite superhero as your player name ๐ฆธ
| # | Superhero | Score |
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This leaderboard is shared with everyone who plays the game on this site!
This game builds quick decision-making under light time pressure โ dodging, jumping, and ducking around symbolic obstacles while collecting "data-coins," themed around staying a step ahead of a cartoon "Scam Burglar." No real scam content or links are shown โ just a fun, fast-paced 3D runner.
Safety Runner looks like an ordinary endless runner, and that is deliberate. The safety content is woven into a format children already understand, so the lesson arrives without feeling like a lesson. Along the way players collect things that represent good habits and avoid things that represent online risks.
The design principle behind it is simple: children learn online safety best through repeated, low-pressure exposure rather than through a single serious conversation. A game gets replayed. A talk does not.
The game is a conversation starter more than a curriculum. A few questions that tend to open things up:
That last question is worth asking sincerely. Children very often say they are afraid a device will be taken away. If you can promise that telling you leads to help rather than punishment โ and then keep that promise โ you have done more for their safety than any tool on this website.
The game runs entirely in your browser using standard web 3D graphics. There is nothing to install, no account to create, and no personal information collected. It needs a reasonably modern browser and works best on a desktop or tablet, though it runs on phones. If the characters do not appear, refreshing the page usually resolves it, and updating your browser will fix most remaining issues.
The optional leaderboard records only a nickname and a score. We deliberately do not ask for a real name, an age, an email address or any other identifying detail, and there is no chat, no messaging and no way for players to contact each other. It is a closed, single-player experience.
The Kids collects the rest of the children's material, including Whack-a-Scam and the Scam or Safe game, along with plainly written safety rules. For families, agreeing a check word is a good next step that takes about five minutes and protects everybody, adults included.
No. The game runs entirely in your web browser using standard 3D graphics support. There is nothing to download and no account to create.
No. It is a single-player game with no messaging, no friend system and no way for anyone to contact a player. The optional leaderboard shows only nicknames and scores.
Refresh the page first, which resolves it in most cases. If it persists, update your browser to the current version, since the game relies on modern 3D graphics support.
Roughly six to twelve. Younger children enjoy the running and collecting, while older ones engage more with what the obstacles represent. A short conversation afterwards is where most of the learning happens.
Yes, though a tablet or desktop gives a better experience because of the screen size and smoother performance.